Texture Anarchy is a set of Adobe Photoshop filters for creating textures and borders.
With these three Photoshop texture filters, you can create a variety of seamless, infinite textures that range from realistic and organic to design-appropriate.
Plain old math is used to generate, extend, and output an image.
Presets give you an easy and fun starting point.
The Preset Manager holds combinations of color, lighting and grayscale depth.
Once you have loaded a preset, you can dig into the ‘mixing’ process of color, fractal noise and bump maps.
Make quick adjustments to the preset and render it out.
Or experiement and save your own presets to build a library of textures for future projects.
In the Bump Well, you mix a grayscale texture with your Texture Anarchy colors.
This bump map creates the 3D appearance of the texture.
This is useful for 3D texture mapping, game design and high-resolution compositing, especially when using Tiler Anarchy to create seamless, procedural textures.